I'm trying to use Vray Instancer with 2,000,000 particles and a 10 poly object to be instanced but it takes... at least 4-5 minutes with a single thread cranking away to render. By comparison the PFlow Shape instancer is nearly instantaneous and the entire render is often done sooner than the instancer. Is the instancer not multi-threaded?
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Vray instancer very slow with lots of particle
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Actually, there's a "Multithreaded" button at the bottom of the modifier. Did you try it?Max 2023.2.2 + Vray 6 Update 2.1 ( 6.20.06 )
AMD Ryzen 7950X 16-core | 64GB DDR5 RAM 6400 Mbps | MSI GeForce RTX 3090 Suprim X 24GB (rendering) | GeForce GTX 1080 Ti FE 11GB (display) | GPU Driver 546.01 | NVMe SSD Samsung 980 Pro 1TB | Win 10 Pro x64 22H2
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