Hello
I have a little problem. I'm trying to bake a building with three machines, one host and two slaves. With basic production rendering the image looks just fine but when I try to render to texture, the buckets gives a different color. This happens only with one of the slaves. Host and another slave is doing just fine. Textures are transferred correctly and V-Ray messages gives no error. It looks like there is something wrong with gamma but all the 3ds maxs has the same gamma. I think nowadays 2.2 gamma is default. All the computers are also identical and all them has max 2016 and the latest v-ray.
Any suggestions what could be wrong? By the way, the one with the error has only render node license and two of these has full license.
Thanks
Mikko
I have a little problem. I'm trying to bake a building with three machines, one host and two slaves. With basic production rendering the image looks just fine but when I try to render to texture, the buckets gives a different color. This happens only with one of the slaves. Host and another slave is doing just fine. Textures are transferred correctly and V-Ray messages gives no error. It looks like there is something wrong with gamma but all the 3ds maxs has the same gamma. I think nowadays 2.2 gamma is default. All the computers are also identical and all them has max 2016 and the latest v-ray.
Any suggestions what could be wrong? By the way, the one with the error has only render node license and two of these has full license.
Thanks
Mikko
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