Hi, all!
Just downloaded the new beta and put it to try on a scene I'm working on for my course. I'm using progressive with BF+BF to check how uniform noise got and the result is as shown: some weird artifacts on the darkest areas. They were not there before neither using BF nor IrrMap/LC, so I'm guessing this is related to something in the beta.
(The scene is being lit only by a VRayLight portal with an HDRI to the environment. This render was taken at the 40 minute mark)
Any ideas?
Cheers!
Just downloaded the new beta and put it to try on a scene I'm working on for my course. I'm using progressive with BF+BF to check how uniform noise got and the result is as shown: some weird artifacts on the darkest areas. They were not there before neither using BF nor IrrMap/LC, so I'm guessing this is related to something in the beta.
(The scene is being lit only by a VRayLight portal with an HDRI to the environment. This render was taken at the 40 minute mark)
Any ideas?
Cheers!
Comment