trying to get a nice bloom around my vraysun, but the intensity mask seems to ignore the sun. i can see the glare mask only features the geometry. environment is black in the mask. means i cannot use the intensity mask, and have to glare out my whole image. ive also found that intensity 100 (the maximum for some reason) is barely enough to get a good glow around the sun (its a sunset) . id really like to crank it.
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Originally posted by super gnu View Postalso having some annoying UI issues with the glare and bloom floater.. buttons are strangely unresponsive and the sliders often get "stuck" to the mouse and i cannot change focus to any other controls.
-vray 3.3 beta btw
Yes this is annoying! If you minimize max, switch to another app, then back to max and then the vfb, it gets unstuckKind Regards,
Morne
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Currently our Intensity mask in the Lens effects window is ignoring the sun spot (visible in render). I've made a note in our system about that.
Regarding the second issue with "stuck" lens controls I would like to ask for more specific reproduction steps or something that will help us to replicate it here.
Thanks for both of you in advance.
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great to hear its a bug to fix, however i also noticed the sky was black in the mask channels... is this expected behaviour? id imagine it should be one of the brightest elements in the image after the sun.
just to note its the new sky model on the new beta.
wrt the stuck lens controls, ill have to investigate, it just did it constantly from the moment i started using them.. max 2014 x64.
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great to hear its a bug to fix, however i also noticed the sky was black in the mask channels... is this expected behaviour? id imagine it should be one of the brightest elements in the image after the sun.
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Originally posted by super gnu View Postis the lens effects issue with sun/sky fixed yet?
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