Hey guys,
I was wondering if there was a way to get VR straight away from within RT.
I have to place loads of cams in few different 360 projects.
So I'd like to be able to load RT, and either have RT display it in straight in a sphere where I can view around, or even better, push it straight to oculus (in stereo or not)
The main purpose is to avoid saving the render every 10 seconds and load it in a external software to view the pano and make sure it works
you know, those : "10 cm more to the left, push down now, no sorry go back up" etc
The 360x180 spherical or cubemap doesn't make much sense in RT ATM.
Thanks
Stan
I was wondering if there was a way to get VR straight away from within RT.
I have to place loads of cams in few different 360 projects.
So I'd like to be able to load RT, and either have RT display it in straight in a sphere where I can view around, or even better, push it straight to oculus (in stereo or not)
The main purpose is to avoid saving the render every 10 seconds and load it in a external software to view the pano and make sure it works
you know, those : "10 cm more to the left, push down now, no sorry go back up" etc
The 360x180 spherical or cubemap doesn't make much sense in RT ATM.
Thanks
Stan
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