Even if in Vray frame buffer I get normal image, the saved vrimg file result a noised black image, even some channel have problem, like the reflection and the refraction one wire color is ok and even zdepth one.
I need so, to wait the end of each rendering using the vray frame buffer switched on, instead of reduce memory usage and keeping the vray image channels from the saved vrimg file.
The software used is 3dsmax design 2014 + V-Ray 3.20.03 on win 7 64 bit.
I have two warnings: Texture map ".. " returned an invalid bump normal.
If is needed to send file in use, I need a little time my internet connections is slow and the file is over 400 Mb
Anyone got the same?
Thanks in advance
Sorry for my english
I need so, to wait the end of each rendering using the vray frame buffer switched on, instead of reduce memory usage and keeping the vray image channels from the saved vrimg file.
The software used is 3dsmax design 2014 + V-Ray 3.20.03 on win 7 64 bit.
I have two warnings: Texture map ".. " returned an invalid bump normal.
If is needed to send file in use, I need a little time my internet connections is slow and the file is over 400 Mb
Anyone got the same?
Thanks in advance
Sorry for my english
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