Hi guys,
we ran into an issue with render mask where were trying to render opacity mapped planes in render selected mode.
It renders them without considering the alpha in the opacity channel.
So what we get is planes again.
Is this the way its supposed to be working for some reason?
Thanks for reply/tips
M
we ran into an issue with render mask where were trying to render opacity mapped planes in render selected mode.
It renders them without considering the alpha in the opacity channel.
So what we get is planes again.
Is this the way its supposed to be working for some reason?
Thanks for reply/tips
M
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