Hi Team
I have a huge scene that crash max as soon as LC start. I have 32GB ram and at the crash, it's only using about 15GB.
The max file and XREFs are HUGE so won't send that (about 900mb for main max file then 1.5GB with textures XREFS etc).
Will the "3dsmax_minidump.dmp" be suffcient to try and make sense of the madness?
I have a huge scene that crash max as soon as LC start. I have 32GB ram and at the crash, it's only using about 15GB.
The max file and XREFs are HUGE so won't send that (about 900mb for main max file then 1.5GB with textures XREFS etc).
Will the "3dsmax_minidump.dmp" be suffcient to try and make sense of the madness?
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