I'm trying to do a blowup render area and it simply doesn't work in RT, goes back to the default view mode. Is it not supported?
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Blowup Render Area doesn't work in RT
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Hello,
I tried to blowup render with RT - when using RT as a production render everything seemed fine and it rendered blown up. If this is not the case for you - could you share a simplified scene that doesn't work as expected ?
When rendering Active Shade it renders the default view but so do the default scanline renderer, mental ray and IRay - this is a 3ds Max limitation.
Best regards,
YavorYavor Rubenov
V-Ray for 3ds Max developer
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