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Blowup Render Area doesn't work in RT

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  • Blowup Render Area doesn't work in RT

    I'm trying to do a blowup render area and it simply doesn't work in RT, goes back to the default view mode. Is it not supported?

  • #2
    With RT as production?

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      Hello,

      I tried to blowup render with RT - when using RT as a production render everything seemed fine and it rendered blown up. If this is not the case for you - could you share a simplified scene that doesn't work as expected ?

      When rendering Active Shade it renders the default view but so do the default scanline renderer, mental ray and IRay - this is a 3ds Max limitation.

      Best regards,
      Yavor
      Yavor Rubenov
      V-Ray for 3ds Max developer

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      • #4
        In ActiveShade mode you can use the "real zoom" option to do blow-up rendering.

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

        Comment


        • #5
          Oh, yes it was in active shade. Real zoom seems to do the work Thanks!

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