I remember this happening a long time ago and the solution was to set cutoff to 0 in the material options but I haven't seen it happen in a long time until now in 3.30.03 with this scene...
I'm trying to set different values and while the sharp cutoff effect disappears at some settings in this particular camera view, it is visible in other views (with the same setting). If I try to adjust the setting for the other camera view, then it reappears in this view. Is there such a thing as a "correct" setting for cutoff?
I tried setting the lights cutoff value as well but it didn't do anything...

EDIT: OK, I *think* I've found that the value of 0.5 works well on most of the views but I'd still like to get some more insight into this problem.
I'm trying to set different values and while the sharp cutoff effect disappears at some settings in this particular camera view, it is visible in other views (with the same setting). If I try to adjust the setting for the other camera view, then it reappears in this view. Is there such a thing as a "correct" setting for cutoff?

I tried setting the lights cutoff value as well but it didn't do anything...
EDIT: OK, I *think* I've found that the value of 0.5 works well on most of the views but I'd still like to get some more insight into this problem.
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