Hi,
I'm working on a scene in which I used the Clipper.
I use Vray 3.30.04 with 3ds Max 2016.
I had some frames where it dosen't replace the cutted mesh with the clipper. So the object was open.
Also sometimes the clipper mesh was rendered.
And objects which insecting each other produce artefacts.
For this I think a small per object random offset would help.
In the end I had to use slice with cap holes on two objects and leave two other objects uncutted which I could declare as feature
Now i gonna have some Post work to do...
I'm working on a scene in which I used the Clipper.
I use Vray 3.30.04 with 3ds Max 2016.
I had some frames where it dosen't replace the cutted mesh with the clipper. So the object was open.
Also sometimes the clipper mesh was rendered.
And objects which insecting each other produce artefacts.
For this I think a small per object random offset would help.
In the end I had to use slice with cap holes on two objects and leave two other objects uncutted which I could declare as feature
Now i gonna have some Post work to do...
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