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Multimatte antialiasing problem when Lights Global Switch is turned off

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  • Multimatte antialiasing problem when Lights Global Switch is turned off

    I think I found a bug. This is in 3.30.04 but I don't see it addressed in the change log, so I imagine it's still an issue.

    If you set up a MultiMatteElement and turn off Lights in Global Switches, the multimatte will nto be aliased.

    However if you turn off "Hidden Lights" and hide your lights then it renders fine (even though there is no lighting).

  • #2
    I can't reproduce that with the latest 3.30.05:
    Click image for larger version

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    Can you update to that version and see if the same issue occur with it also?
    If it appears please pack the scene and send for investigation.
    Svetlozar Draganov | Senior Manager 3D Support | contact us
    Chaos & Enscape & Cylindo are now one!

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