Have a scene that crashes at this point every time
[2016/Mar/18|17:30:39] Setting up 13 thread(s)
[2016/Mar/18|17:30:39] Start progressive rendering, server mode 0, perform rendering 1
[2016/Mar/18|17:30:39] Progressive sampling base buffer memory usage: 63.52 MB
[2016/Mar/18|17:30:39] Additional progressive sampling filter buffers memory usage: 633.09 MB
Only with progressive, bucket render seems to be ok.
I have the 3dsmax minidump, if that helps
3dsmax_minidump.zip
[2016/Mar/18|17:30:39] Setting up 13 thread(s)
[2016/Mar/18|17:30:39] Start progressive rendering, server mode 0, perform rendering 1
[2016/Mar/18|17:30:39] Progressive sampling base buffer memory usage: 63.52 MB
[2016/Mar/18|17:30:39] Additional progressive sampling filter buffers memory usage: 633.09 MB
Only with progressive, bucket render seems to be ok.
I have the 3dsmax minidump, if that helps
3dsmax_minidump.zip
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