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Crash with progressive render

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  • Crash with progressive render

    Have a scene that crashes at this point every time

    [2016/Mar/18|17:30:39] Setting up 13 thread(s)
    [2016/Mar/18|17:30:39] Start progressive rendering, server mode 0, perform rendering 1
    [2016/Mar/18|17:30:39] Progressive sampling base buffer memory usage: 63.52 MB
    [2016/Mar/18|17:30:39] Additional progressive sampling filter buffers memory usage: 633.09 MB


    Only with progressive, bucket render seems to be ok.

    I have the 3dsmax minidump, if that helps
    3dsmax_minidump.zip

  • #2
    Is there a chance to send us the scene for investigation?
    Svetlozar Draganov | Senior Manager 3D Support | contact us
    Chaos & Enscape & Cylindo are now one!

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    • #3
      I eventually tracked it down to a Railclone object.
      I can still send the scene if you want?

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      • #4
        Yes, please. Also point the RailClone version that you are using.
        If it was that easy, it would have already been done

        Peter Matanov
        Chaos

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        • #5
          Sent it over

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          • #6
            Can you try it with latest RailClone (beta 2.5.3) ? Latest official 2.5 may cause problems with V-Ray 3.30.xx.
            If it was that easy, it would have already been done

            Peter Matanov
            Chaos

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            • #7
              Originally posted by slizer View Post
              Can you try it with latest RailClone (beta 2.5.3) ? Latest official 2.5 may cause problems with V-Ray 3.30.xx.
              Will try and find a minute to do so

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