hello,
why can´t i render a 360 "flat" panorama with "cylindrical point" like i can render one with "sperical" camera? tried with vraycamera and new physical...
i thought with cylindrical point i get something like the apple iphone panorama...and best would be 360 degrees (what the apple camera feature can´t make, it stops about 180 degrees )
at 90 degrees it looks okai, but with higher degrees it does not work anymore...not like i expected i would say
thanks for explaining me
thomes
why can´t i render a 360 "flat" panorama with "cylindrical point" like i can render one with "sperical" camera? tried with vraycamera and new physical...
i thought with cylindrical point i get something like the apple iphone panorama...and best would be 360 degrees (what the apple camera feature can´t make, it stops about 180 degrees )
at 90 degrees it looks okai, but with higher degrees it does not work anymore...not like i expected i would say
thanks for explaining me
thomes
Comment