Hello,
I'm rendering (max2016 + vray 3.30.05) a can on a floor. I need the shadow and the reflection of the can on the floor separately so I assign a vraymtlwrapper on the floor with matte surface ON, matte ref/refr ON, Alpha contribution -1, shadow ON, affect alpha ON, reflection amount 1.
the rgb color is the one I was expecting, ie with reflection and shadows without the floor. The vrayshadow pass too, I have shadows on the floor I can isolate.
But the vrayreflection pass isn't; it doesn't show the reflection on the floor, only of the can itself.
I'm sure I'm doing something wrong but I can not find where I'm wrong.
Thank you for your help,
Pierre
I'm rendering (max2016 + vray 3.30.05) a can on a floor. I need the shadow and the reflection of the can on the floor separately so I assign a vraymtlwrapper on the floor with matte surface ON, matte ref/refr ON, Alpha contribution -1, shadow ON, affect alpha ON, reflection amount 1.
the rgb color is the one I was expecting, ie with reflection and shadows without the floor. The vrayshadow pass too, I have shadows on the floor I can isolate.
But the vrayreflection pass isn't; it doesn't show the reflection on the floor, only of the can itself.
I'm sure I'm doing something wrong but I can not find where I'm wrong.
Thank you for your help,
Pierre
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