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  • Denoising stuck

    I was testing the denoiser on some of my scenes. One large-ish render took a lot of time and I pressed Esc a few times to try and cancel out of it. The frame buffer closed but the denoising just kept going indefinitely making everything else unresponsive. CPU running at 99% and denoise progress percentage rising into thousands.

    Had to kill the 3ds max task... which was unfortunate, since I lost a bit of work since the last save.

    Anyway - perhaps there should be a big red button to stop the denoising if it's taking too long?
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  • #2
    Originally posted by viscorbel View Post
    I was testing the denoiser on some of my scenes. One large-ish render took a lot of time and I pressed Esc a few times to try and cancel out of it. The frame buffer closed but the denoising just kept going indefinitely making everything else unresponsive. CPU running at 99% and denoise progress percentage rising into thousands.

    Had to kill the 3ds max task... which was unfortunate, since I lost a bit of work since the last save.

    Anyway - perhaps there should be a big red button to stop the denoising if it's taking too long?
    [ATTACH=CONFIG]30636[/ATTACH]
    This means that for some reason the hardware implementation of the denoiser failed and the CPU version kicked in. That's why the 99% CPU usage happened. When it does that it starts reporting wrong percentage, we will fix that. Do you have any GPUs installed and what ? It seems like it happens rarely, but we will try to reproduce this with the Esc button pressing.
    In the meantime, if you happen to have a lot of those problems, you can always disable the hardware acceleration with the checkbox in the VRayDenoiser settings. The denoising will be quite a lot slower in that case, though.
    V-Ray fan.
    Looking busy around GPUs ...
    RTX ON

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    • #3
      Ok, thanks for the explanation!
      Still a way to stop the calculation would be good

      I do have a gpu istalled, nvidia gtx980

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      • #4
        Originally posted by viscorbel View Post
        Still a way to stop the calculation would be good
        Yes, we know, will do it.

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

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        • #5
          same thing happening here with gtx660Ti, drivers up to date.
          but in our case this occurs only while updating denoised result in vrimg loaded into VFB.
          Marcin Piotrowski
          youtube

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