Dear all,
I have some problems with a precalculated GI (Animation Mode of Irradiance Map). If I want to rerender some frames of the animation with better noise settings (to eliminate glossy reflection noise), I use the Irradiance Map Animation Mode and load the precalculated files from disc. In addition I recalculate the lightcache in Single Frame Mode and with use camera path option. Lightcache is used for glossy rays.
All seem to work fine, but in the final image, the GI is not shown. I have tested this with just rendering GI, no reflections etc, and the frame is black. Strangly this doesn't occur on all objects, but at the majority of them. Does anybody know how this can happen? The full image that was rendered before looks good.
Cheers
Robert
I have some problems with a precalculated GI (Animation Mode of Irradiance Map). If I want to rerender some frames of the animation with better noise settings (to eliminate glossy reflection noise), I use the Irradiance Map Animation Mode and load the precalculated files from disc. In addition I recalculate the lightcache in Single Frame Mode and with use camera path option. Lightcache is used for glossy rays.
All seem to work fine, but in the final image, the GI is not shown. I have tested this with just rendering GI, no reflections etc, and the frame is black. Strangly this doesn't occur on all objects, but at the majority of them. Does anybody know how this can happen? The full image that was rendered before looks good.
Cheers
Robert
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