Hi guys,
ran into a problem when using HDRI LIGHT STUDIO and VRAY RT in active shade mode.
Because i was getting some polygon errors in HDRI studio i had to convert my object to EDITABLE MESH and thats where i found the bug - maybe.
Is there a difference in how editable mesh and editable poly is handled by RT????
Because when the object is in Editable poly, you can change the suobject poly IDs and the active shade adjusts the materials accordingly but when in editable mesh mode, you always have to restart Vray RT so the changes take effect.
Is this bug or is this on purpose/limitation???
Cheers
Martin
using last version of vray and max 16 sp3
ran into a problem when using HDRI LIGHT STUDIO and VRAY RT in active shade mode.
Because i was getting some polygon errors in HDRI studio i had to convert my object to EDITABLE MESH and thats where i found the bug - maybe.
Is there a difference in how editable mesh and editable poly is handled by RT????
Because when the object is in Editable poly, you can change the suobject poly IDs and the active shade adjusts the materials accordingly but when in editable mesh mode, you always have to restart Vray RT so the changes take effect.
Is this bug or is this on purpose/limitation???
Cheers
Martin
using last version of vray and max 16 sp3
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