Hi team
It would appear this hasn't been updated in ages, probably as far back as Max 2012 or older. Could we get an update for this please?!? There's a bunch of defaults that are outdated with the MAX.vray switcher.
For example:
The material editor as default still has the materials with Affect shadows NOT ticked. Even when you reset the material editor. Also the cutoff is still 0.005 instead of 0.001. When you create a single NEW VRaymaterial, the settings are correct however. When this get updated, maybe we can get the MAX.vray switcher to also have GGX as the default BRDF
With the current MAX.vray switcher, I think it also removes some of the newer Max menus in the menu bar. Please also update this.
It would appear this hasn't been updated in ages, probably as far back as Max 2012 or older. Could we get an update for this please?!? There's a bunch of defaults that are outdated with the MAX.vray switcher.
For example:
The material editor as default still has the materials with Affect shadows NOT ticked. Even when you reset the material editor. Also the cutoff is still 0.005 instead of 0.001. When you create a single NEW VRaymaterial, the settings are correct however. When this get updated, maybe we can get the MAX.vray switcher to also have GGX as the default BRDF
With the current MAX.vray switcher, I think it also removes some of the newer Max menus in the menu bar. Please also update this.
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