Hello, I've gone trough a bunch a thread but still can't figure out what is the right process to get a decent result with vray and max 2016.
Using vray 3.4 on a very basic scene:
RT render / vrayexposure control set from vraycamera / one sun (multiplier set to 1), camera set to f/2.0 / shutter 1/100... = whatever the setup , the image won't get right, so vray exposure doesn't work with max physical cam.
RT render / physical exposure control / one sun (multiplier set to 1), camera set to f/2.0 / shutter 1/100... = whatever the setup , the image came up but washout whatever the shutter/aperture number, the image control doesn't influence the vfb but the preview change!!!!
So it seems that the RT doesn't support what is the most interesting thing in RT, to find the right lighting balance.
I'm loosing a lot of time messing around while it was straight & fast before, so why chaos group break out something that was working?
Using vray 3.4 on a very basic scene:
RT render / vrayexposure control set from vraycamera / one sun (multiplier set to 1), camera set to f/2.0 / shutter 1/100... = whatever the setup , the image won't get right, so vray exposure doesn't work with max physical cam.
RT render / physical exposure control / one sun (multiplier set to 1), camera set to f/2.0 / shutter 1/100... = whatever the setup , the image came up but washout whatever the shutter/aperture number, the image control doesn't influence the vfb but the preview change!!!!
So it seems that the RT doesn't support what is the most interesting thing in RT, to find the right lighting balance.
I'm loosing a lot of time messing around while it was straight & fast before, so why chaos group break out something that was working?
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