I have 246 vrmats coming from Rhino. The Rhino renders look fine, but using the same vrmats in max results in washed out images, almost like double gamma.
Max is setup with LWF. I'm not sure how Rhino was setup with the source files. Is there a quick way to fix it in max without having to modify each vrmat?
Max is setup with LWF. I'm not sure how Rhino was setup with the source files. Is there a quick way to fix it in max without having to modify each vrmat?
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