Can anyone tell me why our VR cube maps are coming out like attached?
There is a faint line around all edges that presents itself as a cube box outline in the environment when seen in VR.
It is most noticeable along the bottom edge where it looks like there is an extra blank pixel.
The image filter is off.
There is a faint line around all edges that presents itself as a cube box outline in the environment when seen in VR.
It is most noticeable along the bottom edge where it looks like there is an extra blank pixel.
The image filter is off.
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