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Xref'd scenes with vray sun lights ignore multipliers

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  • Xref'd scenes with vray sun lights ignore multipliers

    Heya Folks!

    We're doing a lot of large environment scenes at the minute and xref-ing a lot of things to save on file size. Turns out if you xref in a vray sun which has a low multiplier like 0.01 so it can be used with normal cameras, it seems to ignore the multiplier and your render will be overexposed. If you open the render_me.max file and hit render you'll see this. The scene has nothing in it, everything is xref'd from the other file.

    Cheers!

    John (and daniel that found this)

    xref_vrsun_exposurte_error_max2016_vray_3402.zip

  • #2
    Hi,

    this issue has been resolved, the fix will be in the next release. Also, if you have access to the nightly stable builds, the fix will be included in the next one.

    Best regards,
    Krum

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