I´m not certain if my line of action is faulty, or this is an issue.
Setting:
Using the Stereocopic helper an a shademap for rendering. Using a ObjID.
Problem:
The final ObjID is corrupt and not usable.
Procedure:
1. Rendering a Scene with "render Shademap". ObjID looks fine (test-objID-stereo.VRayObjectID.0000.png (right))
2. Render the stereoscopic Image (side-by-side) with "use Shademap". (test-objID-stereo2.VRayObjectID.0000.png (left))


Any ideas on this?
Setting:
Using the Stereocopic helper an a shademap for rendering. Using a ObjID.
Problem:
The final ObjID is corrupt and not usable.
Procedure:
1. Rendering a Scene with "render Shademap". ObjID looks fine (test-objID-stereo.VRayObjectID.0000.png (right))
2. Render the stereoscopic Image (side-by-side) with "use Shademap". (test-objID-stereo2.VRayObjectID.0000.png (left))
Any ideas on this?
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