I´m not certain if my line of action is faulty, or this is an issue.
Setting:
Using the Stereocopic helper an a shademap for rendering. Using a ObjID.
Problem:
The final ObjID is corrupt and not usable.
Procedure:
1. Rendering a Scene with "render Shademap". ObjID looks fine (test-objID-stereo.VRayObjectID.0000.png (right))
2. Render the stereoscopic Image (side-by-side) with "use Shademap". (test-objID-stereo2.VRayObjectID.0000.png (left))
![Click image for larger version
Name: test-objID-stereo2.VRayObjectID.0000.png
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Size: 22.9 KB
ID: 885686](filedata/fetch?id=885686&d=1710566099)
![Click image for larger version
Name: test-objID-stereo.VRayObjectID.0000.png
Views: 1
Size: 13.8 KB
ID: 885687](filedata/fetch?id=885687&d=1710566101)
Any ideas on this?
Setting:
Using the Stereocopic helper an a shademap for rendering. Using a ObjID.
Problem:
The final ObjID is corrupt and not usable.
Procedure:
1. Rendering a Scene with "render Shademap". ObjID looks fine (test-objID-stereo.VRayObjectID.0000.png (right))
2. Render the stereoscopic Image (side-by-side) with "use Shademap". (test-objID-stereo2.VRayObjectID.0000.png (left))
Any ideas on this?
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