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bitmap blur 0.01 unexpected result ?
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Apparently the issue is in the Bitmap node filtering. You can reproduce the same behavior with Scanline renderer.
To workaround the issue: Right click in the view-port and choose V-Ray Bitmap to VRayHDRI converter. This will switch the Bitmap nodes with VRayHDRI ones which have better filtering.
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Originally posted by anthonyh View Posthi zdravko, weird. well changing the blur to 0.1 seemed to sort it as well. i`m not sure i`d want to convert all my bitmaps to use vrayhdri. but at least you found the culprit. thanks anthonyhAlessandro
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