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  • #16
    Originally posted by dans View Post
    You can use Progressive and save the render elements, but not the psd-manager masking features - because V-ray does not provide deep data when rendering progressive.

    Daniel
    Is that likely to remain like that for performance reasons, or could vray potentially provide the deep data even during progressive?

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    • #17
      If RT is the future, then I suppose PSD Manager will have to adapt somehow.
      Bobby Parker
      www.bobby-parker.com
      e-mail: info@bobby-parker.com
      phone: 2188206812

      My current hardware setup:
      • Ryzen 9 5900x CPU
      • 128gb Vengeance RGB Pro RAM
      • NVIDIA GeForce RTX 4090 X2
      • ​Windows 11 Pro

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      • #18
        Did you solve the original problem of "mud"? Is it noise from the lights that are causing the problem? I can't see clearly in the image or video but it looks like you might have probabilistic lighting turned on.

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        • #19
          It kind of worked itself out. Things are rendering clean now.
          Bobby Parker
          www.bobby-parker.com
          e-mail: info@bobby-parker.com
          phone: 2188206812

          My current hardware setup:
          • Ryzen 9 5900x CPU
          • 128gb Vengeance RGB Pro RAM
          • NVIDIA GeForce RTX 4090 X2
          • ​Windows 11 Pro

          Comment

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