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  • vray RT CPU stuck in pass 1

    Hello there,

    I have this issue that my scene is stuck when rendering in RT CPU, cuda loads very slowly.

    There is pretty much nothing in the scene, it is not animation, also i am not moving with camera. When i isolate the big volumes it runs smoothly but when seeing all it is jumping like this. was working earlier, dont know what happened

    Thank you much for any advice

    scene
    https://www.dropbox.com/s/z06l1qkum0...pport.max?dl=0

  • #2
    Click image for larger version

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    Click image for larger version

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    screens from video as i am unable to upload it

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    • #3
      I think I've had this happen to me too but it was just a couple of times or so. I don't remember how I fixed it. I think restarting RT or Max helped but it was so rare I don't remember anymore.
      Aleksandar Mitov
      www.renarvisuals.com
      office@renarvisuals.com

      3ds Max 2023.2.2 + Vray 6 Update 2.1
      AMD Ryzen 9 9950X 16-core
      64GB DDR5
      GeForce RTX 3090 24GB + GPU Driver 551.86

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      • #4
        Hey,

        I can't reproduce it here, but I can try shooting in the dark - what's your ForestPack version?
        If it was that easy, it would have already been done

        Peter Matanov
        Chaos

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        • #5
          Hi,

          5.2.0.

          I have uploaded also the scene in there. but i also have disabled all forest items and still happening.

          Comment


          • #6
            We've got it.

            It's a bug in max 2016 (first I tried it with 2017). If you have instanced cameras and you are looking through one of them, it's constantly sending info to the RT, which is causing the refresh. If you make it unique it will stop.
            If it was that easy, it would have already been done

            Peter Matanov
            Chaos

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            • #7
              OUH YES !!!

              Thanks a lot, wouldn't figure that out. What i am curious about tho is how was it working properly when i isolated the big volumes only.

              Anyway, now it works.

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              • #8
                Maybe you've isolated the other cameras with those volumes ?
                If it was that easy, it would have already been done

                Peter Matanov
                Chaos

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