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VRay 3.50.02 and OSL node inputs in mateditor node view

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  • VRay 3.50.02 and OSL node inputs in mateditor node view

    First of all... IPR... wow. Absolutely amazing, thank you! Of course there's active shade RT, this feels very smooth and with all the features.
    Also thank you for this little nugget here! Yes!
    (*) V-Ray: Remove limitation on parameters count for OSL and GLSL shaders;

    One thing I noticed while testing is that the OSL nodes will not show their input connections in the node view of the slate editor after loading in the shader while in IPR mode.
    - This happens only while the IPR render is actually running, it updates fine after is is done but before the stop button has been pressed.
    - This can be tested on an empty scene with any OSL node. GLSL nodes seem to be fine.
    - The connections are there in the property window.
    - max 2014, 3.50.02 beta.

    On a related note, GLSL nodes also do not update/show their inputs in the node view when using the quick compiler. It works when loading in a frag file. The node connections will show up when you plug a map in in the property window.

    Thanks,
    Rens
    Last edited by Rens; 14-01-2017, 10:25 AM.
    Rens Heeren
    Generalist
    WEBSITE - IMDB - LINKEDIN - OSL SHADERS

  • #2
    Can you attach a screenshot with that issue? Does it occurs with every OSL shader? I can't reproduce it in here.
    Zdravko Keremidchiev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Thank you for reporting these issues Rens. OSL not showing its input connections is a known one and we are working on that. I'll look into the GLSL bugs too.

      Best regards,
      Ivan

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      • #4
        Thank you! Do you need the screenshots still? I can make them on the weekend if needed.
        Rens Heeren
        Generalist
        WEBSITE - IMDB - LINKEDIN - OSL SHADERS

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