Is there a way to tell VRay to clear up the vfb before rendering the next frame when using "selected" or "Object ID's" as a render mask? Or do i have to render out each frame by hand?
The background is that i need to render out some additional masks, it works on a single image without problems but when rendering a sequence of images the framebuffer doesnt clears up after rendering so i always render on top of the old rendering which results in a bad alpha channel. Only workaround i found right now is to render each frame by hand and clean up the vfb instead of simply rendering a sequence...
The background is that i need to render out some additional masks, it works on a single image without problems but when rendering a sequence of images the framebuffer doesnt clears up after rendering so i always render on top of the old rendering which results in a bad alpha channel. Only workaround i found right now is to render each frame by hand and clean up the vfb instead of simply rendering a sequence...
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