Hi all,
I have encountered a problem with Vray 3.5 and can't seem to solve it. Am I missing something simple?!
In summary, the VrayZdepth Render Element is rendering white if the "Clip Manually" checkbox is checked on a camera.
Here is the first image:

In the image above, my Zdepth element has "use camera clip boundaries" ticked. I have set the clipping planes.
I have unchecked the checkbox (i do not want to clip my actual render).
I have an unexpected result - the Teapot is completely white.
here is a second image:

In this above image, I have checked the "Clip Manually" checkbox.
The result is as expected - correct Zdepth pass.
Is this a bug? Am I overlooking something in my setup?
Would appreciate any advice. I have attached a .max file to this thread.
Cheers!
Vray_ClippingPlanes.zip
I have encountered a problem with Vray 3.5 and can't seem to solve it. Am I missing something simple?!
In summary, the VrayZdepth Render Element is rendering white if the "Clip Manually" checkbox is checked on a camera.
Here is the first image:
In the image above, my Zdepth element has "use camera clip boundaries" ticked. I have set the clipping planes.
I have unchecked the checkbox (i do not want to clip my actual render).
I have an unexpected result - the Teapot is completely white.
here is a second image:
In this above image, I have checked the "Clip Manually" checkbox.
The result is as expected - correct Zdepth pass.
Is this a bug? Am I overlooking something in my setup?
Would appreciate any advice. I have attached a .max file to this thread.
Cheers!
Vray_ClippingPlanes.zip
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