So I set the res in max to 1280x720 for test renders and in RT CUDA production mode the VFB renders correctly to 1280x720.
When I want to work with active shade, I set the res in max to 1280x720 and the VFB renders to 640x360. This only started showing up in 3.5.03 and later.
Is there something I can do, other than dragging the VFB window to 1280x720 (which is not easy) to get active shade to start at the desired resolution?
When I want to work with active shade, I set the res in max to 1280x720 and the VFB renders to 640x360. This only started showing up in 3.5.03 and later.
Is there something I can do, other than dragging the VFB window to 1280x720 (which is not easy) to get active shade to start at the desired resolution?
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