Not sure if this is a SteamVR issue or not, but when I render direct to the Vive, Max then becomes coupled with SteamVR, and if I shutdown SteamVR it shuts down Max also. I opened up Whirligig and it took control of steamvr, which instantaneously closed Max.
Different question but same scenario - any guidelines on what works for the RT stereo direct to Vive? Everything I've tried so far has the eyes several feet apart, even if I set camera target distance to 50000'. Scene might be in inches, I'll have to check. Does a stereorig or stereohelper come into play with RT direct to Vive?

Different question but same scenario - any guidelines on what works for the RT stereo direct to Vive? Everything I've tried so far has the eyes several feet apart, even if I set camera target distance to 50000'. Scene might be in inches, I'll have to check. Does a stereorig or stereohelper come into play with RT direct to Vive?
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