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Baking Texture Crashes Max

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  • Baking Texture Crashes Max

    Not sure if this is a VRay problem, or Max, but when I assign a material with a VRayDirt material assigned, and attempt to render for AO pass, Max crashes as soon as the final bucket render starts (also happens with progressive renders). Thinking this is a VRay error since I can bake maps with both Standard and MentalRay.

  • #2
    Make sure you are using only V-Ray specific bake elements. If you use any standard Max ones, you will get a crash. It is somewhere on the "to do" list to fix this.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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