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Can not use Use camera path and Fly-through

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  • #16
    Hello i sent the file you got it up yet? Please tell me, thank you!

    Ticket number is: #836833.

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    • #17
      Are you using Distributed Rendering? This looks like some spawners are rendering incorrectly if that is bucket mode.
      Available for remote work.
      My LinkedIn: https://www.linkedin.com/in/olegbudeanu/

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      • #18
        I did not use distributed rendering!

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        • #19
          Would really like to see what is the issue and how to avoid this in the future, as I am having an upcoming animation to do which involves long fly-through cameras.
          Available for remote work.
          My LinkedIn: https://www.linkedin.com/in/olegbudeanu/

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          • #20
            Yes, I have been looking for a solution!

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            • #21
              We are still looking into it.
              We'll update the thread when we have some news about it.
              Svetlozar Draganov | Senior Manager 3D Support | contact us
              Chaos & Enscape & Cylindo are now one!

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