I've noticed some weird rectangular artifacts in reflections after installing vray 3.5 I tried rolling back to 3.4 and the issue is gone. I've attached both renders here (nothing is changed except for vray version). 3.5 is also a bit brighter and the glass is less transparent, but the main issue is the weird artifacts. I've attached the empty scene saved before rolling back to 3.4 and also the glass material settings.


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3.5 reflection issue
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Sorry, please try this one.
I've only included a part of the scene, hopefully it's enough?Attached Files
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Hello dejan,
Not totally sure but just give it a shot: "adaptive lights" in global switches may cause this, try with "full lights evaluation" or "uniform probabilistic". Some of my old files suffer from the same scenario. I can re-render them with double speed but there are always square artefacts.
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