That's the first time I encounter such an issue. Vray doesn't render the perspective the same way it appears in the viewport. As soon as I switch to Scanline renderer, the rendered image perspective matches that of the viewport.
I'm in the middle of an urgent job and I can't photo-match the 3D with the photo because of this problem. I'm using Physical camera and the only unusual parameter I've used is the horizontal tilt correction so this might be the key to the problem. I can provide scene to devs for troubleshooting if necessary.
Anyways, any help is highly appreciated as I need to deliver the images ASAP.
I'm in the middle of an urgent job and I can't photo-match the 3D with the photo because of this problem. I'm using Physical camera and the only unusual parameter I've used is the horizontal tilt correction so this might be the key to the problem. I can provide scene to devs for troubleshooting if necessary.
Anyways, any help is highly appreciated as I need to deliver the images ASAP.
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