Hi,
We have problem with initial part of rendering process on one of our machine. When we hit render button, the Loading bitmaps process and updating object process takes a lot of time (about 30sec in very small interior scene without heavy geometry and textures). And the 3dmax process hangs for a while two times. After slow loading bitmaps and updating objects the rendering process is running fast and without any problems.
I did some test on a new scene with a few teapots with 4-5 bitmaps and other scenes. The same issue, but a little faster. Yesterday everything works fine on this machine and without any problems since past few years.
The other machines don't have any problems and the initial part takes about 3-5sec.
- last ver of vRay;
- DR off;
- displace off
- Asset Tracking clean (without network paths);
- The resolution of the render doesn't affect to this issue;
- the scene takes about a half of the total RAM (about 16GB from 32gb)
Any ideas?
We have problem with initial part of rendering process on one of our machine. When we hit render button, the Loading bitmaps process and updating object process takes a lot of time (about 30sec in very small interior scene without heavy geometry and textures). And the 3dmax process hangs for a while two times. After slow loading bitmaps and updating objects the rendering process is running fast and without any problems.
I did some test on a new scene with a few teapots with 4-5 bitmaps and other scenes. The same issue, but a little faster. Yesterday everything works fine on this machine and without any problems since past few years.
The other machines don't have any problems and the initial part takes about 3-5sec.
- last ver of vRay;
- DR off;
- displace off
- Asset Tracking clean (without network paths);
- The resolution of the render doesn't affect to this issue;
- the scene takes about a half of the total RAM (about 16GB from 32gb)
Any ideas?
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