The problem occurs when a scene has an HDRI in a dome light in conjunction with VRayIES lights - the VRayLightSelect element for the IES lights has a strange radial noise pattern to it, seemingly radiating from the camera, making it unusable in the comp.
As you can see from the attached images, all rendered with the same settings, the VRayLightSelect element is fine when it is just the HDRI OR IES lights in the scene, but with both of them, the weirdness is introduced into the VRayLightSelect element for the IES lights.
I have tried different IES and HDRI files, but it still produces a similar effect, albeit varied by the shape of the IES file. I have also tried both the Physical camera and the old VRayPhysicalCamera.
I have only just migrated from VRay 2.5 & max 2015 to 3.5 & max 2016, and this is not an issue I have encountered previously. Is it a recognised issue I should be aware of, or am doing something daft?
Thanks for any help you can offer.
As you can see from the attached images, all rendered with the same settings, the VRayLightSelect element is fine when it is just the HDRI OR IES lights in the scene, but with both of them, the weirdness is introduced into the VRayLightSelect element for the IES lights.
I have tried different IES and HDRI files, but it still produces a similar effect, albeit varied by the shape of the IES file. I have also tried both the Physical camera and the old VRayPhysicalCamera.
I have only just migrated from VRay 2.5 & max 2015 to 3.5 & max 2016, and this is not an issue I have encountered previously. Is it a recognised issue I should be aware of, or am doing something daft?
Thanks for any help you can offer.
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