Hi,
So when retouching a car (or anything else for that matter) in Photoshop, we often draw additional reflections with the gradient tool in a mask and it makes for very nice smooth gradations where you wouldnt notice the end of them because of their smoothness.
Now I am trying to stylize a car render, using VraySoftbox maps (plugged into an output, which derives the alpha from the RGB value of the softbox max) with VrayLights, but I cant stop noticing the end of the map. Even though my softbox map is smooth as a map itself, in the render it doesnt look as smooth. The end of the gradation seems a little sudden for my taste, especially compared to the gradient tool in Photoshop.
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The left side of the gradation should feather out much broader....
Of course, I could make the light bigger and thus make the gradation broader, but in the end that will not solve the problem, cause the feathering is just not enough and it will limit the lighting possibilities.
Is there a way to get a nicer result?
So when retouching a car (or anything else for that matter) in Photoshop, we often draw additional reflections with the gradient tool in a mask and it makes for very nice smooth gradations where you wouldnt notice the end of them because of their smoothness.
Now I am trying to stylize a car render, using VraySoftbox maps (plugged into an output, which derives the alpha from the RGB value of the softbox max) with VrayLights, but I cant stop noticing the end of the map. Even though my softbox map is smooth as a map itself, in the render it doesnt look as smooth. The end of the gradation seems a little sudden for my taste, especially compared to the gradient tool in Photoshop.
The left side of the gradation should feather out much broader....
Of course, I could make the light bigger and thus make the gradation broader, but in the end that will not solve the problem, cause the feathering is just not enough and it will limit the lighting possibilities.
Is there a way to get a nicer result?
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