I don't use Light Cache very often. I'm trying to precalculate one for a fly-through animation.
I set it up to render one frame and set the mode to Flythrough. When I use the cache, I am getting these dark spots showing up on a low wall. They are rectangular or trapezoidal darker shapes -- not black just darker than the surrounding area. If I switch to Single frame mode, the dark areas go away.
They don't seem to be based on any geometry -- there are no corresponding edges that follow these dark areas. I have tried dufferent Retrace settings and Subdivisions settings but it doesn't change them at all.
Has anyone seen anything like this before?
I set it up to render one frame and set the mode to Flythrough. When I use the cache, I am getting these dark spots showing up on a low wall. They are rectangular or trapezoidal darker shapes -- not black just darker than the surrounding area. If I switch to Single frame mode, the dark areas go away.
They don't seem to be based on any geometry -- there are no corresponding edges that follow these dark areas. I have tried dufferent Retrace settings and Subdivisions settings but it doesn't change them at all.
Has anyone seen anything like this before?
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