I'm having this weird issue when rendering some foliage using Vray and Forest Pack, not sure who/what is causing this issue, but we're in middle of production and this needs to be solved ASAP.
I have this forest pack scattering a few plants and grass around the terrain, the shaders are simple since it's a cartoon look, but randomly when rendering some shots this bug occurs. It's on random frames and on random machines. My guess is that it is a vray issue, since they are being scattered, but just not rendered correctly.
While the forest object is the same in most shots, it doesn't occur in all shots which is even more weird. I tried increasing the Max Transparency Levels from 50 to 500, but it doesn't help, since the shader has opacity maps.
Any idea what is causing this? We even updated to the latest Forest Pack, but we have the same problem.
3dsmax 2017, Forest 5.3.2, Vray 3.57.01, Windows 10
Motion blur and DOF is on.
I have this forest pack scattering a few plants and grass around the terrain, the shaders are simple since it's a cartoon look, but randomly when rendering some shots this bug occurs. It's on random frames and on random machines. My guess is that it is a vray issue, since they are being scattered, but just not rendered correctly.
While the forest object is the same in most shots, it doesn't occur in all shots which is even more weird. I tried increasing the Max Transparency Levels from 50 to 500, but it doesn't help, since the shader has opacity maps.
Any idea what is causing this? We even updated to the latest Forest Pack, but we have the same problem.
3dsmax 2017, Forest 5.3.2, Vray 3.57.01, Windows 10
Motion blur and DOF is on.
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