im trying to generate a flythrough lightcache, like ive done a million times.
however now when i hit render, it calculates the lightcache only for the last frame. normally you see a nice smudgy mess being created. this time i get a sharp version of the last frame.
same result if i have it on "single frame" with use camera path enabled.
ive definitely got the camera as the active view, and the timeline is set to the range over which the camera operates.
any suggestions?
however now when i hit render, it calculates the lightcache only for the last frame. normally you see a nice smudgy mess being created. this time i get a sharp version of the last frame.
same result if i have it on "single frame" with use camera path enabled.
ive definitely got the camera as the active view, and the timeline is set to the range over which the camera operates.
any suggestions?
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