hi,
i get "bad" irradiance map solution when collecting lightsolution with the "use camera path" feature.
does it collect even when camera is animated with path constraint controller over a spline? pretty sure that it worked once with spline animation, or not?
don?t want to collect like in the old days over n-th frame.
thanks
thomes
vray 3-60-01
p.s.
ok, it got a little better when i subdivided the spline over "motion path" "spline conversion" with more subdivisions of the spline... and clearly it got better lowering the irradiance map sample size.but i thought it would take the same size of the samples all over the geometry seen around the path.but i had nearly only very big samples on the rest of the path. only at the geometry seen at the first frame i had smaller ones.
i get "bad" irradiance map solution when collecting lightsolution with the "use camera path" feature.
does it collect even when camera is animated with path constraint controller over a spline? pretty sure that it worked once with spline animation, or not?
don?t want to collect like in the old days over n-th frame.
thanks
thomes
vray 3-60-01
p.s.
ok, it got a little better when i subdivided the spline over "motion path" "spline conversion" with more subdivisions of the spline... and clearly it got better lowering the irradiance map sample size.but i thought it would take the same size of the samples all over the geometry seen around the path.but i had nearly only very big samples on the rest of the path. only at the geometry seen at the first frame i had smaller ones.
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