I have a scene with a PFlow event plugged into a V-Ray Metaball. Whenever I launch the IPR, it compiles geometry forever then hangs. Removing the Metaball object from the scene makes the IPR works normally again. Using V-Ray Adv (CPU).
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Metaball + IPR = Freeze
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I found out why it happens, and I was looking at a few potential fixes. If any of them works, it will go into the first update for V-Ray Next and we'll also try to port it to the 3.6 stable builds.
Best regards,
VladoI only act like I know everything, Rogers.
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Mnietek2707 I can't reproduce this. Are you still using V-Ray 3.60.03?Miroslav Ivanov
Chaos Cosmos
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