"Show shaded material in viewport" does not work for bitmaps/procedurals set as map in VrayLightMtl.
It simply shows the color in viewport, instead of the texture.
In 3ds max 2015.
Stumpled upon this a few times over the years.
It simply shows the color in viewport, instead of the texture.
In 3ds max 2015.
Stumpled upon this a few times over the years.
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