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IPR doesn't update textures loaded with VrayHDRI after editing and saving them

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  • IPR doesn't update textures loaded with VrayHDRI after editing and saving them

    IPR doesn't seem to update bitmap textures loaded with VrayHDRI when editing and saving them (ie Photoshop). Even clicking the IPR refresh button in VFB (the green arrows) and the Reload button in the HDRI map doesn't cause the texture to update in IPR. I have to completely stop IPR and start it again for the edited textures loaded with VrayHDRI to update. This doesn't happen with the Bitmap map.
    Aleksandar Mitov
    www.renarvisuals.com
    office@renarvisuals.com

    3ds Max 2023.2.2 + Vray 6 Update 2.1
    AMD Ryzen 7950X 16-core
    64GB DDR5
    GeForce RTX 3090 24GB + GPU Driver 551.86

  • #2
    Just tested it, same here. That's a bummer.
    https://www.behance.net/Oliver_Kossatz

    Comment


    • #3
      I've logged it, thanks!
      If it was that easy, it would have already been done

      Peter Matanov
      Chaos

      Comment


      • #4
        Hi,

        I just wanted to let you know that this issue still exists in Vray Next Beta 2. Hopefully the fix is going to make it in the official release of Vray 4.0.
        Aleksandar Mitov
        www.renarvisuals.com
        office@renarvisuals.com

        3ds Max 2023.2.2 + Vray 6 Update 2.1
        AMD Ryzen 7950X 16-core
        64GB DDR5
        GeForce RTX 3090 24GB + GPU Driver 551.86

        Comment


        • #5
          I'll bump it up.
          If it was that easy, it would have already been done

          Peter Matanov
          Chaos

          Comment


          • #6
            Sadly still not working in the official release of Vray Next. I'm using VrayHDRI almost exclusively these days so hopefully it will not take long to get looked into. Not fun to stop and start IPR every time a texture has changed. Thanks in advance!
            Aleksandar Mitov
            www.renarvisuals.com
            office@renarvisuals.com

            3ds Max 2023.2.2 + Vray 6 Update 2.1
            AMD Ryzen 7950X 16-core
            64GB DDR5
            GeForce RTX 3090 24GB + GPU Driver 551.86

            Comment


            • #7
              Seems like an ipr show stopper with having to wait for all the rendering preparation then :-/

              will wait with hdrimap usage then. Something tells me this will take a while to fix it must be way down the list unfortunatelly.
              Martin
              http://www.pixelbox.cz

              Comment


              • #8
                Hi,

                I was wondering, what's the status of this issue? It's been almost 5 years and I still have this problem in Vray 6. Starting and stopping IPR every time I want to try a different texture is getting really tiresome. It's especially bad with bigger scenes where it takes a while for IPR to even start rendering. It's a real productivity killer. I'm genuinely surprised that no one else has complained about this.
                Aleksandar Mitov
                www.renarvisuals.com
                office@renarvisuals.com

                3ds Max 2023.2.2 + Vray 6 Update 2.1
                AMD Ryzen 7950X 16-core
                64GB DDR5
                GeForce RTX 3090 24GB + GPU Driver 551.86

                Comment


                • #9
                  Wait this is not sorted yet in 6?
                  Martin
                  http://www.pixelbox.cz

                  Comment


                  • #10
                    PIXELBOX_SRO Alex_M Not quite yet, I'm afraid. We'll get to it as soon as possible.
                    Aleksandar Hadzhiev | chaos.com
                    Chaos Support Representative | contact us

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