Hi,
it appears that VrayLight in simple portal mode causes matte object self-shadowing, so that matte objects cast shadows onto other matte objects, which should never happen. I found this out just now because I need to composite some elements into already rendered CG interior scene. Curiously enough, the self-shadowing disappears as soon as GI amount is set to 0.0 in the V-Ray object properties, as if Simple mode portals generated some GI emission. Hopefully this can be fixed.
Thanks
it appears that VrayLight in simple portal mode causes matte object self-shadowing, so that matte objects cast shadows onto other matte objects, which should never happen. I found this out just now because I need to composite some elements into already rendered CG interior scene. Curiously enough, the self-shadowing disappears as soon as GI amount is set to 0.0 in the V-Ray object properties, as if Simple mode portals generated some GI emission. Hopefully this can be fixed.
Thanks
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